Cognify – First Iteration

First Iteration was completed in this commit on March 10, 2025.

Overview

In this early version of Cognify, core UI elements were introduced and basic game functionality was established. Language settings only affected info screens, and only Game 1 responded to the difficulty setting. Dark theme was not supported.

Home Screen

Game 1

Info Screen (English) Info Screen (Norwegian) Video Image Difficulty
Game 1 uses the difficulty setting as input in two formulas to scale the game:
Amount formula Range formula
See how it's implemented in Kotlin:

Game1Config.kt


Game 2

Info Screen (English) Info Screen (Norwegian) Video Image Difficulty
No difficulty implemented

Game 3

Info Screen (English) Info Screen (Norwegian) Video Image Difficulty
Consists of three rounds, each presenting increasingly challenging words. The difficulty slider does not affect the words

Additional UI Components

Wrong Answer Score Summary Comparison Chart Doctor’s Note
Issues:
– Misaligned buttons
– Exit button crashes the app
– Text misalignment
Issues:
– Time always shows "221"
– Wrong answers always show "3"
– Difficulty always shows "200"
– Score always "90"
Note: All values were hardcoded to 436 Note: Same as chart – values are hardcoded to 436